Ardent Plea

Enchantment , (3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Illus. Chippy

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Aven Mimeomancer

Creature — Bird Wizard 3/1, (3)

Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

"If the skies are our only refuge, I will see all of us take wing."

Illus. Jesper Ejsing


Ethercaste Knight

Artifact Creature — Human Knight 1/3, (2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"We coat ourselves in steel every day. What is etherium but the next logical step?"

Illus. Steven Belledin


Ethersworn Shieldmage

Artifact Creature — Vedalken Wizard 2/2, (3)

Flash

When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn.

"See, children of metal? Already your bodies are rejecting harm. Continue on our path, and perfection will be yours."

Illus. Daarken


Fieldmist Borderpost

Artifact , (3)

You may pay and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

: Add or to your mana pool.

Illus. Michael Bruinsma


Filigree Angel

Artifact Creature — Angel 4/4, (8)

Flying

When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.

"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."

Illus. Richard Whitters


Glassdust Hulk

Artifact Creature — Golem 3/4, (5)

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.

Cycling (, Discard this card: Draw a card.)

Illus. Franz Vohwinkel


Meddling Mage

Creature — Human Wizard 2/2, (2)

As Meddling Mage enters the battlefield, name a nonland card.

The named card can't be cast.

"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."

Illus. Todd Lockwood


Offering to Asha

Instant , (4)

Counter target spell unless its controller pays . You gain 4 life.

"His body belongs to Bant now. His soul? I honestly don't know. I expect it belongs to the angels."—Rafiq of the Many

Illus. Daarken

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Sanctum Plowbeast

Artifact Creature — Beast 3/6, (6)

Defender

Plainscycling , islandcycling (, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Anthony Francisco


Shield of the Righteous

Artifact — Equipment , (2)

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip

Illus. David Palumbo


Sovereigns of Lost Alara

Creature — Spirit 4/5, (6)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library.

Illus. Donato Giancola


Stormcaller's Boon

Enchantment , (4)

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Illus. Brandon Kitkouski


Talon Trooper

Creature — Bird Scout 2/3, (3)

Flying

"The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths."

Illus. Matt Stewart


Unbender Tine

Artifact , (4)

: Untap another target permanent.

Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind.

Illus. Greg Hildebrandt


Wall of Denial

Creature — Wall 0/8, (3)

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

It provides what every discerning mage requires—time to think.

Illus. Howard Lyon


Architects of Will

Artifact Creature — Human Wizard 3/3, (4)

When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order.

Cycling (, Discard this card: Draw a card.)

This secret society of mages manipulates the beliefs and opinions of others.

Illus. Matt Stewart


Brainbite

Sorcery , (4)

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Draw a card.

An Esper mage will leave a hole in your memory with surgical precision. A Grixis mage sees no reason to be so kind.

Illus. Mark Hyzer

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Deny Reality

Sorcery , (5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Return target permanent to its owner's hand.

Illus. Jean-Sébastien Rossbach


Etherium Abomination

Artifact Creature — Horror 4/3, (5)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

It was given life by the etherium of a hundred slain Esperites.

Illus. Mitch Cotie

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