Angelfire Crusader

Creature — Human Soldier Knight 2/3, (4)

: Angelfire Crusader gets +1/+0 until end of turn.

Nothing burns hotter than the fires of holy rage.

Illus. Edward P. Beard, Jr.


Coalition Flag

Enchantment — Aura , (1)

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Illus. Darrell Riche

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Coalition Honor Guard

Creature — Human Flagbearer 2/4, (4)

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Illus. Eric Peterson

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Dega Disciple

Creature — Human Wizard 1/1, (1)

, : Target creature gets -2/-0 until end of turn.

, : Target creature gets +2/+0 until end of turn.

"There is no true equity of power. There is only more and less."

Illus. Alan Pollack

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Dega Sanctuary

Enchantment , (3)

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Illus. Ben Thompson

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Degavolver

Creature — Volver 1/1, (2)

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Illus. Ron Spencer

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Diversionary Tactics

Enchantment , (4)

Tap two untapped creatures you control: Tap target creature.

"It's the oldest trick in the book," said Guff. "And I ought to know—I wrote it."

Illus. Jerry Tiritilli


Divine Light

Sorcery , (1)

Prevent all damage that would be dealt this turn to creatures you control.

"Phyrexia is an unforgiving place, and I am an angry lord in an unforgiving mood."—Lord Windgrace

Illus. Christopher Moeller


Enlistment Officer

Creature — Human Soldier 2/3, (4)

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Illus. Wayne England

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False Dawn

Sorcery , (2)

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Illus. Dave Dorman

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Gerrard Capashen

Legendary Creature — Human Soldier 3/4, (5)

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.

Illus. Brom


Haunted Angel

Creature — Angel 3/3, (3)

Flying

When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.

Illus. Arnie Swekel

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Helionaut

Creature — Human Soldier 1/2, (3)

Flying

, : Add one mana of any color to your mana pool.

Hope kept the defenders aloft, but only courage kept them in the fight.

Illus. Franz Vohwinkel


Manacles of Decay

Enchantment — Aura , (2)

Enchant creature

Enchanted creature can't attack.

: Enchanted creature gets -1/-1 until end of turn.

: Enchanted creature can't block this turn.

Illus. Gary Ruddell

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Orim's Thunder

Instant , (3)

Kicker (You may pay an additional as you cast this spell.)

Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.

Illus. Carl Critchlow


Shield of Duty and Reason

Enchantment — Aura , (1)

Enchant creature

Enchanted creature has protection from green and from blue.

The duty: to defend. The reason: to survive.

Illus. Anthony S. Waters


Spectral Lynx

Creature — Cat Spirit 2/1, (2)

Protection from green

: Regenerate Spectral Lynx.

A shadowy version of its corporeal cousin, this lynx hunts souls, not meals.

Illus. Heather Hudson


Standard Bearer

Creature — Human Flagbearer 1/1, (2)

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

The standard was a rallying point for the army and a target for the enemy.

Illus. Ron Spencer

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Ceta Disciple

Creature — Merfolk Wizard 1/1, (1)

, : Target creature gets +2/+0 until end of turn.

, : Add one mana of any color to your mana pool.

"The sea holds all that you need. You simply must know how to ask for it."

Illus. Greg & Tim Hildebrandt


Ceta Sanctuary

Enchantment , (3)

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Illus. Franz Vohwinkel