Sorin, Lord of Innistrad

Planeswalker — Sorin 3/, (4)

+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.

−2: You get an emblem with "Creatures you control get +1/+0."

−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

Illus. Chase Stone


Doomed Traveler

Creature — Human Soldier 1/1, (1)

When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

He vowed he would never rest until he reached his destination. He doesn't know how right he was.

Illus. Lars Grant-West


Vampire Lacerator

Creature — Vampire Warrior 2/2, (1)

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.

Illus. Steve Argyle


Wall of Omens

Creature — Wall 0/4, (2)

Defender

When Wall of Omens enters the battlefield, draw a card.

"I search for a vision of Zendikar that does not include the Eldrazi."—Expedition journal entry

Illus. James Paick


Child of Night

Creature — Vampire 2/1, (2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Illus. Ash Wood


Duskhunter Bat

Creature — Bat 1/1, (2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

The swamps go silent at its approach, but it still hears the heartbeat of the prey within.

Illus. Jesper Ejsing


Mesmeric Fiend

Creature — Nightmare Horror 1/1, (2)

When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

Illus. Dana Knutson


Gatekeeper of Malakir

Creature — Vampire Warrior 2/2, (2)

Kicker (You may pay an additional as you cast this spell.)

When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

"You may enter the city—once the toll is paid."

Illus. Karl Kopinski


Twilight Drover

Creature — Spirit 1/1, (3)

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.

, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Illus. Dave Allsop


Bloodrage Vampire

Creature — Vampire 3/1, (3)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

The most genteel facades hide the most abominable desires.

Illus. Steve Prescott


Fiend Hunter

Creature — Human Cleric 1/3, (3)

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Illus. Wayne Reynolds


Vampire Nighthawk

Creature — Vampire Shaman 2/3, (3)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Illus. Jason Chan


Mausoleum Guard

Creature — Human Scout 2/2, (4)

When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

"Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull."

Illus. David Palumbo


Phantom General

Creature — Spirit Soldier 2/3, (4)

Creature tokens you control get +1/+1.

After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.

Illus. Christopher Moeller


Vampire Outcasts

Creature — Vampire 2/2, (4)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Illus. Clint Cearley


Revenant Patriarch

Creature — Spirit 4/3, (5)

When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips his or her next combat phase.

Revenant Patriarch can't block.

Illus. Nick Percival


Sengir Vampire

Creature — Vampire 4/4, (5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Illus. Kev Walker


Butcher of Malakir

Creature — Vampire Warrior 5/4, (7)

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

Illus. Jason Chan


Vampire's Bite

Instant , (1)

Kicker (You may pay an additional as you cast this spell.)

Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Illus. Christopher Moeller


Decompose

Sorcery , (2)

Exile up to three target cards from a single graveyard.

"Sheesh! How am I supposed to make a decent living around here?"—Cabal grave robber

Illus. Tony Szczudlo