Air Elemental

Creature — Elemental 4/4, (5)

Flying

The East Wind, an interloper in the dominions of Westerly Weather, is an impassive
faced tyrant with a sharp poniard held behind his back for a treacherous stab.-Joseph Conrad, The Mirror of the Sea

Illus. Kev Walker


Boomerang

Instant , (2)

Return target permanent to its owner's hand.

Early Jamuraan hunters devised a weapon that would return to its source. Tolarian Æthermancers developed a spell that skipped the weapon entirely.

Illus. Arnie Swekel



Cloud Sprite

Creature — Faerie 1/1, (1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Illus. Mark Zug


Counterbore

Instant , (5)

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.

Illus. Wayne England


Deluge

Instant , (3)

Tap all creatures without flying.

From the sea came all life, and to the sea it will return. The sooner the better.—Emperor Aboshan

Illus. Wayne England


Denizen of the Deep

Creature — Serpent 11/11, (8)

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

According to merfolk legend, a denizen of the deep swallows the horizon at the end of each day, bringing on the cold blanket of night.

Illus. Jim Pavelec


Essence Scatter

Instant , (2)

Counter target creature spell.

Some wizards compete not to summon the most interesting creatures, but to create the most interesting aftereffects when a summons goes awry.

Illus. Jon Foster


Evacuation

Instant , (5)

Return all creatures to their owners' hands.

Once I supply the breeze, you'll see your warriors for the smoke they truly are.—Alexi, zephyr mage

Illus. Franz Vohwinkel


Mahamoti Djinn

Creature — Djinn 5/6, (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Illus. Greg Staples


Mind Control

Enchantment — Aura , (5)

Enchant creature

You control enchanted creature.

“Why fight the body when you can dominate the mind that rules it?”
Jace Beleren

Illus. Ryan Pancoast


Mind Spring

Sorcery , (2)

Draw X cards.

Fragments of thought refract and multiply, surging in a geyser of dizzying insight.

Illus. Mark Zug


Negate

Instant , (2)

Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.

Illus. Jeremy Jarvis


Phantom Warrior

Creature — Illusion Warrior 2/2, (3)

Phantom Warrior can't be blocked.

The construction of a defense is not accomplished by adding bricks.
Jace Beleren

Illus. Greg Staples


Snapping Drake

Creature — Drake 3/2, (4)

Flying

Foul
tempered, poorly trained, and mule-stubborn, the drake is the perfect test of the master's will.

Illus. Todd Lockwood


Thieving Magpie

Creature — Bird 1/3, (4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Other birds collect twigs for their nests. Magpies collect jewels for theirs.

Illus. Una Fricker


Unsummon

Instant , (1)

Return target creature to its owner's hand.

Mages routinely summon creatures from the Æther. It’s only fair that they occasionally throw one back.

Illus. Izzy


Abyssal Specter

Creature — Specter 2/3, (4)

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

To gaze under its hood is to invite death.

Illus. Michael Sutfin


Ascendant Evincar

Legendary Creature — Vampire 3/3, (6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.

Illus. Mark Zug


Consume Spirit

Sorcery , (2)

Spend only black mana on X.

Consume Spirit deals X damage to target creature or player and you gain X life.

Illus. Justin Sweet