Abyssal Specter

Creature — Specter 2/3, (4)

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

"Mystic shadow, bending near me, /Who art thou? / Whence come ye?"—Stephen Crane,"Mystic shadow, bending near me"

Illus. George Pratt


Animate Dead

Enchantment — Aura , (2)

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Illus. Anson Maddocks


Ashes to Ashes

Sorcery , (3)

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

"Kings and beggars, they end the same—Surrounded by stench, rot, and blame."—Aline Corralurn, "Legacy"

Illus. Doug Keith



Black Knight

Creature — Human Knight 2/2, (2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.

Illus. Adrian Smith


Blight

Enchantment — Aura , (2)

Enchant land

When enchanted land becomes tapped, destroy it.

Illus. Ian Miller


Bog Imp

Creature — Imp 1/1, (2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

On guard for larger dangers, we underestimated the power and speed of the imp's muck
crusted claws.

Illus. Ron Spencer


Bog Rats

Creature — Rat 1/1, (1)

Bog Rats can't be blocked by Walls.

Their stench was vile and strong enough, but not nearly as powerful as their hunger.

Illus. Ron Spencer


Bog Wraith

Creature — Wraith 3/3, (4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

'Twas in the bogs of CannelbraeMy mate did meet an early grave;'Twas nothing left for us to saveIn the peat
filled bogs of Cannelbrae.

Illus. Jeff A. Menges


Breeding Pit

Enchantment , (4)

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay .

At the beginning of your end step, put a 0/1 black Thrull creature token onto the battlefield.

The thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.

Illus. Adrian Smith


Broken Visage

Instant , (5)

Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.

Illus. Margaret Organ-Kean


Carrion Ants

Creature — Insect 0/1, (4)

: Carrion Ants gets +1/+1 until end of turn.

"War is no picnic," my father liked to say. But the ants seemed to disagree.

Illus. John Coulthart


Cloak of Confusion

Enchantment — Aura , (2)

Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Illus. Margaret Organ-Kean


Cursed Land

Enchantment — Aura , (4)

Enchant land

At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

Illus. Jesper Myrfors



Deathgrip

Enchantment , (2)

: Counter target green spell.

"Every forest is carpeted with the corpses of a thousand trees."—Baron Sengir to Autumn Willow

Illus. Anson Maddocks


Derelor

Creature — Thrull 4/4, (4)

Black spells you cast cost more to cast.

"The derelor's greatest contribution to the Ebon Hand was the inspirational effect its creator's execution had upon the other thrull breeders."—Sarpadian Empires, vol. II

Illus. Anson Maddocks


Drain Life

Sorcery , (2)

Spend only black mana on X.

Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.

Illus. Andrew Robinson


Drudge Skeletons

Creature — Skeleton 1/1, (2)

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."—Nevinyrral,Necromancer's Handbook

Illus. Ian Miller


Erg Raiders

Creature — Human Warrior 2/3, (2)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Illus. Stuart Griffin