Abomination

Creature — Horror 2/6, (5)

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Illus. Mark Tedin


All Hallow's Eve

Sorcery , (4)

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Illus. Christopher Rush


Blight

Enchantment — Aura , (2)

Enchant land

When enchanted land becomes tapped, destroy it.

Illus. Pete Venters


Carrion Ants

Creature — Insect 0/1, (4)

: Carrion Ants gets +1/+1 until end of turn.

"‘War is no picnic,' my father liked to say. But the Ants seemed to disagree." —General Chanek Valteroth

Illus. Richard Thomas


Chains of Mephistopheles

Enchantment , (2)

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Illus. Heather Hudson


Cosmic Horror

Creature — Horror 7/7, (6)

First strike

At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.

"Then flashed the living lightning from her eyes,/ And screams of horror rend th' affrighted skies."—Alexander Pope, The Rape of the Lock

Illus. Jesper Myrfors


Cyclopean Mummy

Creature — Zombie 2/1, (2)

When Cyclopean Mummy dies, exile it.

The ritual of plucking out an eye to gain future sight is but a curse that enables the living to see their own deaths.

Illus. Edward Beard, Jr.


Darkness

Instant , (1)

Prevent all combat damage that would be dealt this turn.

"If I must die, I will encounter darkness as a bride,/ And hug it in my arms." —William Shakespeare, Measure for Measure

Illus. Harold McNeill


Demonic Torment

Enchantment — Aura , (3)

Enchant creature

Enchanted creature can't attack.

Prevent all combat damage that would be dealt by enchanted creature.

Illus. Anson Maddocks


Evil Eye of Orms-by-Gore

Creature — Eye 3/6, (5)

Non-Eye creatures you control can't attack.

Evil Eye of Orms-by-Gore can't be blocked except by Walls.

"The highway of fear is the shortest route to defeat."

Illus. Jesper Myrfors


Fallen Angel

Creature — Angel 3/3, (5)

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Illus. Anson Maddocks


Ghosts of the Damned

Creature — Spirit 0/2, (3)

: Target creature gets -1/-0 until end of turn.

The voices of the dead ring in the heart long after they have faded from the ears.

Illus. Edward Beard, Jr.


Giant Slug

Creature — Slug 1/1, (2)

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

Illus. Anson Maddocks


Glyph of Doom

Instant , (1)

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

"He knows he has a short span of life, that the day will come when he must pass through the wall of oblivion . . ." —William Faulkner

Illus. Susan Van Camp

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Greed

Enchantment , (4)

, Pay 2 life: Draw a card.

"There is no calamity greater than lavish desires./ There is no greater guilt than discontentment./ And there is no greater disaster than greed." —Tao Tê Ching 46

Illus. Phil Foglio


Headless Horseman

Creature — Zombie Knight 2/2, (3)

". . . The ghost rides forth to the scene of battle in nightly quest of his head . . . he sometimes passes along the Hollow, like a midnight blast . . ." —Washington Irving, The Legend of Sleepy Hollow

Illus. Quinton Hoover

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Editionen

Hell Swarm

Instant , (1)

All creatures get -1/-0 until end of turn.

The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield.

Illus. Christopher Rush

Versionen
Editionen

Hellfire

Sorcery , (5)

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

"High on a throne of royal state . . . insatiate to pursue vain war with heav'n." —John Milton, Paradise Lost

Illus. Pete Venters


Hell's Caretaker

Creature — Horror 1/1, (4)

, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.

You might leave here, Chenndra, should another take your place . . . .

Illus. Sandra Everingham


Horror of Horrors

Enchantment , (5)

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"And a horror of outer darkness after,/And dust returneth to dust again." —Adam Lindsay Gordon, The Swimmer

Illus. Mark Tedin