Ajani Goldmane

Planeswalker — Ajani 4/, (4)

+1: You gain 2 life.

−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

−6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."

Illus. Aleksi Briclot

Angel's Mercy

Instant , (4)

You gain 7 life.

"Until that day I cursed the angels, those uncaring lights in the sky. They rewarded my scorn with the gift of time, every year of which I've spent in devotion to their names."—Torian Sha, soul warden

Illus. Andrew Robinson

Armored Ascension

Enchantment — Aura , (4)

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

"The meadow sprang up beneath me, and I perceived a path from our people's defeat to our highest glory."

Illus. Jesper Ejsing

Baneslayer Angel

Creature — Angel 5/5, (5)

Flying, first strike, lifelink, protection from Demons and from Dragons

Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.

Illus. Greg Staples

Blinding Mage

Creature — Human Wizard 1/2, (2)

, : Tap target creature.

"I carry the light of truth. Do not pity those it blinds, for they never had eyes to see."

Illus. Eric Deschamps

Captain of the Watch

Creature — Human Soldier 3/3, (6)

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.

Illus. Greg Staples

Celestial Purge

Instant , (2)

Exile target black or red permanent.

"We see clearly the error of your ways. It does not matter that you choose not to."—Urien of the Lightwielders

Illus. David Palumbo

Divine Verdict

Instant , (4)

Destroy target attacking or blocking creature.

Giants and pit spawn attempted to topple the cathedral's pillars. The fine grit of their remains still swirls in the breeze outside.

Illus. Kev Walker

Elite Vanguard

Creature — Human Soldier 2/1, (1)

The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.

Illus. Mark Tedin


Sorcery , (3)

Put target creature on top of its owner's library.

"Our law prohibits capital punishment. We believe even the gravest offenders have the chance to redeem themselves."—Torian Sha, soul warden

Illus. Matt Stewart

Glorious Charge

Instant , (2)

Creatures you control get +1/+1 until end of turn.

"One's blade is only as sharp as one's conviction."—Ajani Goldmane

Illus. Izzy


Griffin Sentinel

Creature — Griffin 1/3, (3)


Vigilance (Attacking doesn't cause this creature to tap.)

Once a griffin sentinel adopts a territory as its own, only death can force it to betray its post.

Illus. Warren Mahy

Guardian Seraph

Creature — Angel 3/4, (4)


If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Her gaze prevents the petty sins and her sword punishes the rest.

Illus. Paul Bonner


Harm's Way

Instant , (1)

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.

Even when fate is already written, there's always time to change the names.

Illus. Dan Scott

Holy Strength

Enchantment — Aura , (1)

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."—Codex of the Constellari

Illus. Terese Nielsen

Honor of the Pure

Enchantment , (2)

White creatures you control get +1/+1.

Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.

Illus. Greg Staples


Enchantment — Aura , (4)

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Illus. Darrell Riche


Enchantment — Aura , (1)

Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

The spoils of war are not measured only in gold and silver.

Illus. Terese Nielsen

Lightwielder Paladin

Creature — Human Knight 4/4, (5)

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

Illus. D. Alexander Gregory

Mesa Enchantress

Creature — Human Druid 0/2, (3)

Whenever you cast an enchantment spell, you may draw a card.

She shepherds mysteries and dust as others would a flock of sheep.

Illus. Randy Gallegos