Altar's Light

Instant , (4)

Exile target artifact or enchantment.

"The altar does nothing; the device is crushed under the weight of its own impurity."—Ushanti, leonin seer

Illus. Daren Bader

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Arrest

Enchantment — Aura , (3)

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

"Unfortunately, it doesn't restrain the beast's smell."—Glissa Sunseeker

Illus. Tim Hildebrandt


Auriok Bladewarden

Creature — Human Soldier 1/1, (2)

: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

The Auriok have learned through constant struggle that allies are more precious than water.

Illus. Dave Dorman

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Auriok Steelshaper

Creature — Human Soldier 1/1, (2)

Equip costs you pay cost less.

As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

They put their safety in his hands. He puts sharpened steel in theirs.

Illus. Dany Orizio

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Auriok Transfixer

Creature — Human Scout 1/1, (1)

, : Tap target artifact.

"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."

Illus. Stephen Tappin

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Awe Strike

Instant , (1)

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

Stunned by the mere presence of the leonin kha, the nim raider quickly fell to its knees.

Illus. Scott M. Fischer

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Blinding Beam

Instant , (3)

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine (Choose both if you pay the entwine cost.)

Illus. Doug Chaffee


Leonin Abunas

Creature — Cat Cleric 2/5, (4)

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.

Illus. Darrell Riche


Leonin Den-Guard

Creature — Cat Soldier 1/3, (2)

As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.

No one under the four suns can elude the watchful eye of the den
guard.

Illus. Todd Lockwood

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Leonin Elder

Creature — Cat Cleric 1/1, (1)

Whenever an artifact enters the battlefield, you may gain 1 life.

"The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it."—Ushanti, leonin seer

Illus. Todd Lockwood

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Leonin Skyhunter

Creature — Cat Knight 2/2, (2)

Flying

The skyhunters were born when the first leonin gazed at the heavens and wished to hunt the birds overhead.

Illus. Kev Walker


Loxodon Mender

Creature — Elephant Cleric 3/3, (6)

, : Regenerate target artifact.

The Auriok believe that in the hands of a loxodon, no weapon can be broken.

Illus. Heather Hudson

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Loxodon Peacekeeper

Creature — Elephant Soldier 4/4, (2)

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

Illus. Michael Sutfin

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Loxodon Punisher

Creature — Elephant Soldier 2/2, (4)

Loxodon Punisher gets +2/+2 for each Equipment attached to it.

The loxodons believe punishment comes in two steps: pain and atonement. They carry a weapon for each.

Illus. Terese Nielsen

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Luminous Angel

Creature — Angel 4/4, (7)

Flying

At the beginning of your upkeep, you may put a 1/1 white Spirit creature token with flying onto the battlefield.

Illus. Matthew D. Wilson


Raise the Alarm

Instant , (2)

Put two 1/1 white Soldier creature tokens onto the battlefield.

"The nim raid our homes without warning. We must defend our homes without hesitation."

Illus. John Matson


Razor Barrier

Instant , (2)

Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

"We protect our homelands. Why should they not protect us?"

Illus. Ron Spencer


Roar of the Kha

Instant , (2)

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine (Choose both if you pay the entwine cost.)

Illus. Matt Cavotta

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Rule of Law

Enchantment , (3)

Each player can't cast more than one spell each turn.

Appointed by the kha himself, members of the tribunal ensure all disputes are settled with the utmost fairness.

Illus. Scott M. Fischer


Second Sunrise

Instant , (3)

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.

The bright tunnel sometimes leads back to life.

Illus. Greg Staples

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