Aegis of Honor

Enchantment , (1)

: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

Illus. Ron Spears

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Ancestral Tribute

Sorcery , (7)

You gain 2 life for each card in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illus. Edward P. Beard, Jr.


Angelic Wall

Creature — Wall 0/4, (2)

Defender (This creature can't attack.)

Flying

"The Ancestor protects us in ways we can't begin to comprehend."—Mystic elder

Illus. John Avon


Animal Boneyard

Enchantment — Aura , (3)

Enchant land

Enchanted land has ", Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

"The animal spirits are the Ancestor's grandchildren. Remember them."—Mystic elder

Illus. Edward P. Beard, Jr.


Auramancer

Creature — Human Wizard 2/2, (3)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Beauty stirs the memory like a sweet perfume excites the air.

Illus. Rebecca Guay


Aven Archer

Creature — Bird Soldier Archer 2/2, (5)

Flying

, : Aven Archer deals 2 damage to target attacking or blocking creature.

Aimed by the eyes of eagles, their arrows never miss the mark.

Illus. Mark Zug

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Aven Cloudchaser

Creature — Bird Soldier 2/2, (4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

"At the Reapportionment, Eagle begged to be human. The Ancestor granted half that prayer."—Nomad myth

Illus. Justin Sweet


Aven Flock

Creature — Bird Soldier 2/3, (5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

Illus. Greg & Tim Hildebrandt


Aven Shrine

Enchantment , (3)

Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

Illus. Wayne England

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Balancing Act

Sorcery , (4)

Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

Illus. Scott M. Fischer

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Beloved Chaplain

Creature — Human Cleric 1/1, (2)

Protection from creatures

Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.

Illus. Darrell Riche

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Blessed Orator

Creature — Human Cleric 1/4, (4)

Other creatures you control get +0/+1.

His quiet words fade into the night's chill, yet they burn into his listeners' minds with all the power of a thousand suns.

Illus. Terese Nielsen


Cantivore

Creature — Lhurgoyf */*, (3)

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Illus. Daren Bader

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Cease-Fire

Instant , (3)

Target player can't cast creature spells this turn.

Draw a card.

When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew.

Illus. Darrell Riche

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Confessor

Creature — Human Cleric 1/1, (1)

Whenever a player discards a card, you may gain 1 life.

"There will be gains for our losses. There will be rights for our wrongs."

Illus. John Avon

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Dedicated Martyr

Creature — Human Cleric 1/1, (1)

, Sacrifice Dedicated Martyr: You gain 3 life.

"If he's so willing to suffer for his cause, then by all means, let us oblige him."—Cabal Patriarch

Illus. Dave Dorman

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Delaying Shield

Enchantment , (4)

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .

Illus. Luca Zontini

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Devoted Caretaker

Creature — Human Cleric 1/2, (1)

, : Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.

Her eyes blaze with the strength of twenty shields. Every glance is a salvation.

Illus. Clyde Caldwell

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Divine Sacrament

Enchantment , (3)

White creatures get +1/+1.

Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Their whispered prayers rally the nomads better than any war cry could.

Illus. Ray Lago

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Dogged Hunter

Creature — Human Nomad 1/1, (3)

: Destroy target creature token.

The relationship between hunter and hunted knows nothing of alliances.

Illus. rk post

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