Auratouched Mage

Creature — Human Wizard 3/3, (6)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.

Illus. Jeff Miracola


Bathe in Light

Instant , (2)

Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

"Truth shines even in darkness. Those who march on the side of truth walk always in righteous light."

Illus. Alex Horley-Orlandelli


Benevolent Ancestor

Creature — Spirit 0/4, (3)

Defender (This creature can't attack.)

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.

Illus. Nick Percival


Blazing Archon

Creature — Archon 5/6, (9)

Flying

Creatures can't attack you.

"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war."—Dravin, Gruul deserter

Illus. Zoltan Boros & Gabor Szikszai


Boros Fury-Shield

Instant , (3)

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.

Illus. Wayne England


Caregiver

Creature — Human Cleric 1/1, (1)

, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families."

Illus. William Simpson


Chant of Vitu-Ghazi

Instant , (8)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

Illus. Stephen Tappin


Concerted Effort

Enchantment , (4)

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Illus. Michael Sutfin


Conclave Equenaut

Creature — Human Soldier 3/3, (6)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Flying

Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.

Illus. Terese Nielsen


Conclave Phalanx

Creature — Human Soldier 2/4, (5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.

Illus. Wayne Reynolds


Conclave's Blessing

Enchantment — Aura , (4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Enchant creature

Enchanted creature gets +0/+2 for each other creature you control.

Illus. Shishizaru


Courier Hawk

Creature — Bird 1/2, (2)

Flying, vigilance

The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses.

Illus. Mark Poole


Devouring Light

Instant , (3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Exile target attacking or blocking creature.

Into the light the good are welcomed, and with the light the evil are banished.

Illus. Pete Venters


Divebomber Griffin

Creature — Griffin 3/2, (5)

Flying

, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature.

Justice flies swiftly on angry wings.

Illus. Kev Walker


Dromad Purebred

Creature — Camel Beast 1/5, (5)

Whenever Dromad Purebred is dealt damage, you gain 1 life.

"I have seen much from the back of my dromad, most of it terribly wrong. The more I see, the more I am convinced of the rightness of my path."—Heruj, Selesnya initiate

Illus. Carl Critchlow


Faith's Fetters

Enchantment — Aura , (4)

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.

Illus. Chippy


Festival of the Guildpact

Instant , (1)

Prevent the next X damage that would be dealt to you this turn.

Draw a card.

Everyone knows that violence at the Festival brings the worst of luck, so for at least one day a year arms are laid down in favor of brimming goblets.

Illus. Alex Horley-Orlandelli


Flickerform

Enchantment — Aura , (2)

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Illus. Ron Spears


Gate Hound

Creature — Hound 1/1, (3)

Creatures you control have vigilance as long as Gate Hound is enchanted.

"Ditri, I leave this checkpoint in your capable teeth."—Kitov, nightguard patrol

Illus. Ralph Horsley


Ghosts of the Innocent

Creature — Spirit 4/5, (7)

If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead.

"Ma said we should offer up blini
cakes and salt to the good ones, but I get that chill up my spine and just shut the door."—Otak, Tin Street shopkeep

Illus. Kev Walker