Ageless Sentinels

Creature — Wall 4/4, (4)

Defender (This creature can't attack.)

Flying

When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

Illus. Tony Szczudlo

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Astral Steel

Instant , (3)

Target creature gets +1/+2 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Illus. Matt Cavotta

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Aven Farseer

Creature — Bird Soldier 1/1, (2)

Flying

Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

His enemies' trickery and deceit only fuel his righteous anger.

Illus. Luca Zontini

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Aven Liberator

Creature — Bird Soldier 2/3, (4)

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

Illus. Brian Snõddy

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Daru Spiritualist

Creature — Human Cleric 1/1, (2)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

He lifts the spirits of his people so they may descend in wrath upon their foes.

Illus. Dave Dorman

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Daru Warchief

Creature — Human Soldier 1/1, (4)

Soldier spells you cast cost less to cast.

Soldier creatures you control get +1/+2.

His victories speak for him.

Illus. Tim Hildebrandt

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Dawn Elemental

Creature — Elemental 3/3, (4)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

It was midnight on the Daru Plains, yet it seemed the sun was rising.

Illus. Anthony S. Waters

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Decree of Justice

Sorcery , (4)

Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay . If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

Illus. Adam Rex


Dimensional Breach

Sorcery , (7)

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.

Illus. Dave Dorman

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Dragon Scales

Enchantment — Aura , (2)

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with converted mana cost 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.

Illus. Darrell Riche

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Dragonstalker

Creature — Bird Soldier 3/3, (5)

Flying, protection from Dragons

"When the skies are filled with flames, the brave shall step forward to quench them."—Order prophecy

Illus. Ron Spencer

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Eternal Dragon

Creature — Dragon Spirit 5/5, (7)

Flying

: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Justin Sweet

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Exiled Doomsayer

Creature — Human Cleric 1/2, (2)

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

He's desperate to hold back the future because he has seen it.

Illus. Brian Snõddy

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Force Bubble

Enchantment , (4)

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.

When there are four or more depletion counters on Force Bubble, sacrifice it.

At the beginning of each end step, remove all depletion counters from Force Bubble.

Illus. Alan Pollack

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Frontline Strategist

Creature — Human Soldier 1/1, (1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Illus. Christopher Moeller


Gilded Light

Instant , (2)

You gain shroud until end of turn. (You can't be the target of spells or abilities.)

Cycling (, Discard this card: Draw a card.)

"Whoever survives the first blow lives to land the second."

Illus. John Avon

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Guilty Conscience

Enchantment — Aura , (1)

Enchant creature

Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

Those who most feel guilt don't need to, while those who most need to feel guilt never do.—Order proverb

Illus. Christopher Moeller


Karona's Zealot

Creature — Human Cleric 2/5, (5)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.

Illus. Alan Pollack

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Noble Templar

Creature — Human Cleric Soldier 3/6, (6)

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Illus. Alex Horley-Orlandelli


Rain of Blades

Instant , (1)

Rain of Blades deals 1 damage to each attacking creature.

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

Illus. Rob Alexander