Bottomless Pit

Enchantment , (3)

At the beginning of each player's upkeep, that player discards a card at random.

"I'm sure it came with the place. I don't think you build one on purpose."—Gerrard

Illus. Kev Walker

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Brush with Death

Sorcery , (3)

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target opponent loses 2 life. You gain 2 life.

Illus. Stephen Daniele


Cannibalize

Sorcery , (2)

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

"Mine."

Illus. Robert Bliss

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Corrupting Licid

Creature — Licid 2/2, (3)

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Illus. Thomas M. Baxa

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Crovax the Cursed

Legendary Creature — Vampire , (4)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

: Crovax gains flying until end of turn.

Illus. Pete Venters

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Dauthi Trapper

Creature — Dauthi Minion 1/1, (3)

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Merfolk tell their young of Dandân, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.

Illus. Thomas M. Baxa

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Death Stroke

Sorcery , (2)

Destroy target tapped creature.

For a sharp second, Selenia froze, and Crovax's blade found home. As the angel shattered like glass, Crovax felt his mind collapse—the curse had been fulfilled.

Illus. Colin MacNeil


Dungeon Shade

Creature — Shade Spirit 1/1, (4)

Flying

: Dungeon Shade gets +1/+1 until end of turn.

A sickness stirs in its eyes, a nightmare born in darkened wails.

Illus. Jason Alexander Behnke


Foul Imp

Creature — Imp 2/2, (2)

Flying

When Foul Imp enters the battlefield, you lose 2 life.

The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.

Illus. Jim Nelson


Grave Pact

Enchantment , (4)

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."—Crovax

Illus. Scott Kirschner


Lab Rats

Sorcery , (1)

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Put a 1/1 black Rat creature token onto the battlefield.

Illus. DiTerlizzi

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Megrim

Enchantment , (3)

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

"You can run from your pain," explained Gerrard to Crovax, "but take it from experience: you will tire before it does."

Illus. Donato Giancola


Mind Peel

Sorcery , (1)

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player discards a card.

Illus. Adam Rex

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Mindwarper

Creature — Spirit , (4)

Mindwarper enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Illus. Paolo Parente

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Morgue Thrull

Creature — Thrull 2/2, (3)

Sacrifice Morgue Thrull: Put the top three cards of your library into your graveyard.

It's so hard to find good help these days.

Illus. Robert Bliss

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Mortuary

Enchantment , (4)

Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.

"Think of them not as failures but as works in progress."—Volrath

Illus. Robert Bliss

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Rabid Rats

Creature — Rat 1/1, (2)

: Target blocking creature gets -1/-1 until end of turn.

Every sentence in Volrath's prisons ends the same way.

Illus. Matthew Wilson


Revenant

Creature — Spirit */*, (5)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

"Not again."—Hans

Illus. Terese Nielsen


Serpent Warrior

Creature — Snake Warrior 3/3, (3)

When Serpent Warrior enters the battlefield, you lose 3 life.

A hiss before dying.

Illus. Ron Spencer


Skeleton Scavengers

Creature — Skeleton , (3)

Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.

Pay for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.

Illus. Brian Snõddy

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