Absolute Grace

Enchantment , (2)

All creatures have protection from black.

In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.

Illus. Jeff Miracola


Absolute Law

Enchantment , (2)

All creatures have protection from red.

The strength of law is unwavering. It is an iron bar in a world of water.

Illus. Mark Zug


Angelic Chorus

Enchantment , (5)

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

The very young and the very old know best the song the angels sing.

Illus. Ron Spencer

Angelic Page

Creature — Angel Spirit 1/1, (2)


: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearers.

Illus. Rebecca Guay

Brilliant Halo

Enchantment — Aura , (2)

Enchant creature

Enchanted creature gets +1/+2.

When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.

Illus. Randy Gallegos



Sorcery , (6)

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care."

Illus. Andrew Robinson


Instant , (2)

Destroy target enchantment.

Cycling (, Discard this card: Draw a card.)

Illus. Andrew Robinson


Instant , (4)

Target player gains 2 life for each creature on the battlefield.

"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."—Song of All, canto 642

Illus. Mark Zug

Defensive Formation

Enchantment , (1)

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

"Your enemies will pound upon the door of your defenses, but only you shall have the key, and it is the key of life."—Song of All, canto 873

Illus. Greg Staples


Disciple of Grace

Creature — Human Cleric 1/2, (2)

Protection from black

Cycling (, Discard this card: Draw a card.)

Beauty is beyond law.

Illus. Robh Ruppel

Disciple of Law

Creature — Human Cleric 1/2, (2)

Protection from red

Cycling (, Discard this card: Draw a card.)

A religious order for religious order.

Illus. Matthew Wilson

Elite Archers

Creature — Human Soldier Archer 3/3, (6)

: Elite Archers deals 3 damage to target attacking or blocking creature.

Arrows fletched with the feathers of angels seldom miss their mark.

Illus. Greg Staples

Faith Healer

Creature — Human Cleric 1/1, (2)

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost.

The power of faith is quiet. It is the leaf unmoved by the hurricane.

Illus. Randy Gallegos

Glorious Anthem

Enchantment , (3)

Creatures you control get +1/+1.

Once heard, the battle song of an angel becomes part of the listener forever.

Illus. Kev Walker

Healing Salve

Instant , (1)

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to target creature or player this turn.

"Xantcha is recovering. The medicine is slow, but my magic would have killed her."—Serra, to Urza

Illus. Heather Hudson

Herald of Serra

Creature — Angel 3/4, (4)

Flying, vigilance

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Illus. Matthew Wilson


Instant , (2)

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

"It is not your place to rule, Radiant. It may not even be mine."—Serra

Illus. Val Mayerik


Intrepid Hero

Creature — Human Soldier 1/1, (3)

: Destroy target creature with power 4 or greater.

"We each have our own strengths, Radiant," Serra said with a sly smile. "If all of my people were like this one, who would carry your scrolls?"

Illus. Brian Snõddy

Monk Idealist

Creature — Human Monk Cleric 2/2, (3)

When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand.

"Belief is the strongest mortar."

Illus. Daren Bader